Senior software engineer focused on video streaming, DRM, and adaptive bitrate playback. Core contributor to a video engine serving tens of millions of streams daily.
I'm a senior software engineer at HBO Max (Warner Bros. Discovery), where I work on the core media engine — a TypeScript-based video player powering tens of millions of daily streams across web browsers, smart TVs, and game consoles. My focus is on the deep, gnarly parts of video playback: EME/MSE, DRM integrations, and adaptive bitrate streaming.
Before streaming, I built internal tools and mobile apps at Johnson & Johnson, and I still enjoy working across the full stack. Outside of work, I tinker with side projects — from multiplayer games to generative AI pipelines — and I believe clear writing is an underrated engineering skill.
Core developer on HBO Max's custom video engine, a TypeScript-based player powering tens of millions of daily streams across web and connected devices. Delivered HDR detection, Dolby Vision playback, and drove error rates below 0.5% on major platforms.
Led full-stack development on internal automation tools with AWS, Angular, and TypeScript. Managed front-end developers on-site and offshore, and built fully automated CI/CD pipelines in Jenkins.
Full-stack developer for Johnson & Johnson across multiple teams, building applications with Python, Node.js, React, and Angular. Managed a portfolio of 5 iOS mobile applications including one with tens of thousands of monthly users.